![]() I am somewhat excited for Rookie mode, one of my complaints with C3 was how it felt like it was locked to essentially a difficulty harder than C2's "Very Hard" mode, while the Remaster's new Rookie mode (according to a response I got on the steam forums) will make Medkits heal more and give weapons more range like C2. ![]() (Even if I do agree it sucks it was never added to the Remaster of C2.) ![]() I guess the MP being included is more important (somewhat) for C3, if only because C2's MP is just the SP with co-op while C3's is more unique compared to SP. Considering all this, I don't see how this project could turn out positive, but I wouldn't mind to be surprised positively for once. The game's steam page lists it as an Online Co-Op game too, but I also have the feeling that it only refers to the otherwise alien-to-the-genre team deathmatches, and not the option to play through the single player missions cooperatively. Other than that, it doesn't really matter how many more polygons the revised models consist of, the average player won't notice anything from the bird's eye view the game is meant to be played, and if they decide to zoom in after all, an extremely low quality, blurry and pixelated bitmap will stare back that is stretched onto the ground almost untouched, meanwhile you demonstrated that with an appropriate upscaling engine, really eyepleasing results can be achieved. Yippee! is out of the picture, but I'm not convinced that Raylight Games will do any better, with their only other PC title Deer Hunt Legends from 2015 receiving overwhelmingly negative reviews, that's certainly not a promising prospect. It wasn't a weak game overall, but it was a weak Commandos. Combined with a lower production quality all this resulted in something that should not have been considered any more than a mappack for C2, and certainly not a full sequel. ![]() Unfortunately on the other hand the game itself was a massive step back from, and lacking the heart of Commandos 2 without the creatives of the previous episodes, especially Gonzo Suarez and Jon Beltran. On one hand the locked 800圆00 resolution of Commandos 3 is not for today's displays and systems (but there are obviously ways to play those missions under the same HD Project umbrella was kind enough to share with the community). The least to say it's a controversial decision. ![]()
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